Paste any S-tier build from Mobalytics or Maxroll. The overlay guides you through every skill-tree and paragon-board click — no more Alt-Tab, no more "wait, which node was that?"
You find the perfect build on Mobalytics. S-tier Auradin, 324 paragon points, five boards, seventeen glyphs. Then you Alt-Tab to D4 and try to reproduce it one click at a time — losing your place, forgetting which Legendary goes on which board, rotating the wrong direction.
Average time to manually copy a full endgame build by squinting at a browser.
Individual paragon node allocations for an endgame Paladin. Plus rotations. Plus glyphs.
With D4 Build Overlay guiding you. Same clicks, zero mental overhead.
Drop a Mobalytics, Maxroll, or Icy-Veins URL — or choose from the built-in library of tier-ranked builds. We parse the full skill tree, paragon board layout, glyphs, and action-bar bindings.
Three clicks — hover over Blessed Hammer, Fortress, and Holy Bolt in your skill tree, press F10 each time. Our solver computes the exact screen transform for your monitor. Takes 20 seconds.
A transparent click-through HUD appears over Diablo IV. It tells you exactly which node to click next — by name, with a highlighted marker on screen. Press Space to advance. Space. Space. Space. You're done.
All five boards rendered at once with canvas offsets + rotation. The current board glows bright, the others render dim. See your whole endgame layout at a glance.
Every board's glyph socket is labeled with the correct glyph — Arbiter on Starter, Canny on Castle, Spirit on Divinity. No more "wait, which glyph went here?"
Mobalytics stores raw accumulated rotations like 1080°. We normalize them and tell you exactly how to rotate each board before attaching.
"Step 127 of 409 — Allocate Break The Line (point 2/3)." Hotkeys to advance, go back, toggle visibility. No mental accounting.
Every top build from Mobalytics pre-cached and ready: Auradin, Blessed Hammer, Wing Strikes, Fist of the Heavens, Blessed Shield, and more.
This is a visual guide, not a bot. Every click is yours. We'll never send inputs to the game — your account stays safe from Warden forever.
$1/month per device. No ads. No telemetry without consent. Windows 10/11 x64. ~50 MB installer. Cancel any time in one click.
No. D4 Build Overlay is a purely visual guide — it draws helpful information on top of the game window without injecting code, reading game memory, or sending any input to Diablo IV. Every click is still yours. Warden anti-cheat specifically targets automation, memory reads, and injection — none of which we do.
We will never add automation features. The 7-minute guided flow is the product. Any "click faster" feature would be fraud against our customers.
Paladin is live in v0.1.0 with 15 S/A-tier builds. Barbarian and Druid catalogs ship immediately after the 4/28 patch (which overhauls the skill tree — no point baking pre-patch data). Warlock support arrives the week of its release.
Any 16:9 or 16:10 resolution. The calibration wizard does a 3-point solve so any scaling works — we pre-ship tuned profiles for 1920×1080, 2560×1440, 2560×1600 (Steam Deck / ROG Ally), and 3840×2160. Running something wilder? Calibration figures it out automatically.
Yes, yes, and yes. Windowed-Fullscreen (borderless) is ideal because you can have the overlay sit on top without alt-tabbing, but Fullscreen and Windowed both work. Pick whatever you already play in.
Nothing, unless you opt in during first run. If you opt in, we collect: anonymous event names ("build_loaded", "calibration_completed"), your D4 resolution, and approximate session length. We never collect your Battle.net handle, character data, or anything identifiable.
$1 per month per device during alpha. Cancel any time in one click via Stripe's customer portal — no call-center shenanigans.
The overlay enforces the subscription on-device: when you cancel, the app stops activating the overlay after the next heartbeat (takes ~24h or next app launch, whichever is first). Pricing may change for v1 post-alpha.
Public build pages on Mobalytics. We fetch the same JSON your browser sees when you visit a build page, then structure it into a local catalog. No credentials required. No Mobalytics ToS violation — we're a read-only consumer of the same data their site displays.